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Hellblade: Senua's Sacrifice
Set in the late 8th century, the game starts with Senua (Melina Juergens), a Pict warrior from Orkney arriving at the border of Helheim in a quest to save the soul of her dead lover, Dillion (Oliver Walker), from the goddess Hela.

Senua believes she suffers from a curse that causes her to hear the voices of spirits, referred to as "Furies", in her head, the most notable of which is the Narrator (Chipo Chung), who is aware of the player's presence and often breaks the fourth wall by talking to them directly.

She is followed by the Darkness (Steven Hartley), a dark entity at the core of the curse. She carries Dillion's severed head to use it as a vessel for his soul and is guided by her memories of the stories of Druth (Nicholas Boulton), a former slave of the Norsemen well-versed in their legends, now deceased, who became her friend and mentor during a year-long self-imposed exile.

To enter Helheim, Senua overcomes several tests and defeats both the fire giant Surt and the god of illusions Valravn, but as she crosses the bridge to Helheim, she is attacked by Hela, who defeats her with a single blow and shatters her sword. Barely surviving the encounter, Senua cauterizes a large gash on her head caused by Hella.

She then follows visions of Druth and a man-shaped light she believes to be Dillion to a great tree, where she undergoes four trials that test her body, spirit, and mind and is rewarded with the legendary sword Gramr, a weapon powerful enough to kill Hela.
Released:
Publisher: Ninja Theory, Xbox Game Studios
Players: 1
Co-op: No
Simulator Hack and slash/Beat 'em up Adventure Indie
⏱ How Long to Beat: Main: 8h · Extras: 5½h · 100%: 10h
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  • Date Created David76
  • Last Reply Tom
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4/10

The post lacks clarity and detail, making it difficult for others to understand the specific experiences being referenced. It could benefit from more context and elaboration on what made the game intense and terrifying.

David76 Rising Star
This had some of the most intense/terrifying experiences I've ever played in a game.

The house/swamp where you can barely see, and there are these... things, all around - never again! o_O
 
Bandit Collaborator
I loved this game. Play it wearing headphones, the sound design is legendary, really made me feel like I had some shit going on in my head :LOL:

Currently 90% off on Steam

 
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Black Sheep Collaborator
This is one of those utterly brilliant games that I absolutely hated playing. They had a goal, and achieved it with flying colours. It's just too bad that goal was to create a thoroughly unpleasant, tense, frightening, harrowing experience. I had to put it down and never, ever went back to it.
 
Tom Rising Star

Tom

I loved Hellblade. That said, it probably isn't for everyone. It's very much about the story and the atmosphere. The puzzle solving is kind of unique and the combat gets the job done. It's a beautiful game game with great storytelling and atmosphere.
 
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