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Manor Lords
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest. Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy, in order to make the world feel more authentic, colorful, and believable
Released:
Publisher: Hooded Horse
Players: 1
Co-op: No
Strategy
Trailer
  • Date Created Tom
  • Last Reply Tom
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Thread Insights AI
8/10

The post provides a lively overview of the game and its features, making it engaging for those interested. However, it could benefit from a bit more structure and focus on specific points.

Tom Rising Star

Tom

Has anyone else spent way too many hours this week playing this? You start from scratch and build up a town, managing your economy and trade, creating an army of peasants to invade nearby regions, hearing the same villager talking about an ox trying to carve him a new nipple. Plopping down houses is the best part though because you're free to lay them out in ways that allow plots to have outhouses, chicken runs or vegetable gardens (or artisan workshops at higher levels).

It's just been released in full Early Access but it feels like there's already so much to do, and it's just had it's first big update two weeks in. The development team consists of one dude who is taking his time making the game, listening to user feedback and actively engaging with the growing community. He also has a publisher that are not pushing him, probably because they know they've got a winner on their books. If it's your kind of game then you should give it a go.




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