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Indiana Jones and the Great Circle
Uncover one of history's greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones

YOU ARE INDIANA JONES

Live the adventure as Indy in a thrilling story full of exploration, immersive action, and intriguing puzzles. As the brilliant archaeologist – famed for his keen intellect, cunning resourcefulness, and trademark humor – you will travel the world in a race against enemy forces to discover the secrets to one of the greatest mysteries of all time.

THE SPIRIT OF DISCOVERY

Venture through a dynamic mix of linear, narrative-driven gameplay and open-area maps. Indulge your inner explorer and unearth a world of fascinating secrets, deadly traps and fiendish puzzles, where anything could potentially hide the next piece of the mystery – or snakes. Why did it have to be snakes?
Released:
Publisher: Bethesda Softworks
Players: 1
Co-op: No
Puzzle Role-playing (RPG) Adventure
⏱ How Long to Beat: Main: 29½h · Extras: 16½h · 100%: 33h
Trailer
Thread Insights News AI
New Indiana Jones game receives positive early feedback
3/10 Consensus reached

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informational informational consensus
Indiana Jones MachineGames game reviews expansion DLC

The thread begins with excitement about the upcoming Indiana Jones game titled "The Great Circle". Members discuss its setting, which spans several iconic locations, and share the initial promotional materials provided by the developers. Posts highlight that it is designed to be a first-person single-player adventure, revealing plot elements that engage users in a historical mystery.12

As the discussion evolves, users express their thoughts on the early reviews, many of which have been favorable, emphasizing positive experiences with the game. Participants acknowledge the developers' efforts and the unique direction of the gameplay, distinguishing it from typical action titles. The introduction of updates, including ray tracing support for PC, also generates enthusiasm among the players.34

The thread concludes with announcements regarding the game's first expansion, set for 2025, which adds new content aimed at enhancing the player experience. The addition of a new difficulty level caters to various audiences, particularly those who favor exploration over combat. Overall, there’s a consensus around the game's promising outlook and the successful engagement by MachineGames.56

"Unreservedly recommending Indiana Jones. It's brilliant."

Verdict

The thread reflects a strong consensus on the game's quality and anticipated expansions. Overall reactions suggest optimism for its impact within the franchise.

David76 Rising Star
Full Machine Games section from the Dev Direct;

 
Tom Rising Star

Tom

Set between "Raiders of the Lost Ark™" and "The Last Crusade™", Indiana Jones and The Great Circle is a first-person, single-player adventure that will take you all over the world, uncovering clues and solving an ancient mystery. Become the adventurer in a race against sinister forces. Your journeys will take you from the hallowed halls of the Vatican and the arid deserts of Egypt to the lush and sunken temples of Sukhothai and the frigid peaks of the Himalayas.

"Our game is about putting you in the shoes of an iconic hero," says Design Director Jens Andersson. "Since we are doing this mostly in first-person, you have the chance to truly become Indy. First-person makes you part of this world – allowing you to explore and experience things more intimately. What will you do when you're dropped into this adventure with your wits and your whip? The world of Indiana Jones is a world with mysteries around every corner, where you're racing against the clock and outsmarting your enemies as you hunt down artifacts."

"It's like two pieces of a puzzle that just fit so well together," says Senior Animator Rebecca Elfstrӧm Hidén. "We have big, sometimes crazy ideas that seem insane on paper, but they meshed really well with the franchise. You've got this amazing adventure that digs into the heart of the character and shines a light on all the things that made people fall in love with him in the first place, and then you've got these big, complex set pieces that just fit really well in there. Our DNA and the pillars of Indiana Jones just came together so naturally."

This looks like it could be good.
 
David76 Rising Star
David76 Rising Star
Most of the early reviews have been positive

Pure Xbox (6/10)
"We're always up for trying something different and for teams breaking genre tropes, but in the end, Indiana Jones and the Great Circle is at its most fun in fleeting moments - which is a shame considering the amount of care and attention that's been put into adapting this famous old franchise."

Eurogamer (5/5)
"The next Tomb Raider and Uncharted games certainly have their work cut out for them after this, as will whatever MachineGames ends up tackling next. But one thing is certain. Indy's legacy feels well and truly restored with The Great Circle, and that's the kind of mileage we can all enjoy for years to come."

Noisy Pixel (7/10)
"Indiana Jones and the Great Circle captures the spirit of adventure with nostalgic puzzles, richly detailed environments, and thrilling set pieces. While it stumbles with lackluster AI and clunky item management, its charm and sense of discovery make it a rewarding journey for fans of the iconic archaeologist."

IGN (9/10)
"An irresistible and immersive global treasure hunt, and far and away the best Indy story this century, Indiana Jones and the Great Circle doesn't belong in a museum; it belongs on your hard drive where you can play the heck out of it."

GamesRadar+ (5/5)
"Indiana Jones and the Great Circle is the best adventure this character has embarked on in over 30 years. Developer MachineGames has leveraged its expertise in the FPS space to deliver an immersive, authentic first-person adventure that is quite unlike anything you've played before."

PC Mag (3.5/5)
"Indiana Jones and the Great Circle has the presentation and adventure chops to charm newcomers and nostalgists alike, but a handful of safe and stale gameplay elements keep it from excellence."

Windows Central (4.5/5)
"From the manner in which every line is delivered and scene is shot to the smirk on Indy's face when solving a puzzle, it's clear that everyone at MachineGames just gets what makes Indiana Jones so special. This is a game that can sit next to the original trilogy with pride."

VGC (5/5)
"We had a smile on our face from beginning to end while playing Indiana Jones and the Great Circle. As close as games can come to a genuine old-fashioned Hollywood blockbuster, it's also an incredibly rich adventure game stuffed to the gills with secrets to find."
 
Best Collaborator
Indiana Jones sure is getting some great reviews, delighted for them all at MachineGames, it was quite a gamble.
 
Zidane Contributor
Sounds like Machine Games have done a fantastic job with this one.

 
Recycling Bin Contributor
Unreservedly recommending Indiana Jones. It's brilliant.
 
David76 Rising Star
As is the norm nowadays, MachineGames have thrown together a day-one patch.

The big new feature included here is for PC players; full path-traced ray tracing is now available for those with supported graphics cards. Elsewhere, we've got a bunch of improvements and bug fixes for the game across all platforms, check out the full details below.

New Features
  • Added Full Ray Tracing (Path Tracing) feature on supported NVIDIA video cards. A minimum of 12GB VRAM is required to make use of this feature. Please note that we're also working to support AMD FSR in a future game update.
General
  • Fix for a rare crash that could occur while saving the game.
  • Fix for an issue where you could temporarily lose Pre-Order/Deluxe outfit entitlements.
  • Fix to ensure your photographs appear more quickly when inspecting them from the journal.
Gameplay
  • Fix for a broken animation that could occur if you equip the rebreather immediately upon jumping into water.
  • Fix for a situation where you may not be able to interact with objects temporarily if you tried to push an enemy with your revolver while stamina is exhausted.
  • Fix for an issue that could prevent you from being able to block punches while looking at a nearby pickup object.
  • Fix for issue where you may not be able to change your disguise after leaving the Sukhothai village via a fast-travel signpost.
  • Fix for several places where the whip may detach unexpectedly when swinging.
  • Fix for an issue where Indy's legs may unexpectedly snap into place when swinging across the gap in the bridge in Nepal.
  • Fix to prevent enemies from being unaware of Indy when reloading a checkpoint made very close to soldiers that are guarding the entrance to a restricted location.
  • Fix for an issue that may result in Gina not appearing near your docked boat when expected.
  • Fix for camera shaking unexpectedly when dying to scorpions near the end of the Gizeh level.
  • Fix for an issue where first shot made from a temporary gun would be silent.
  • Fix for an issue where enemies may have a delayed response after you have stolen valuables from them.
  • Fix for an issue that might make you appear in a broken animation state if restarting a checkpoint after using a zipline while the game is saving.
  • Fix for an issue that might result in being unable to use your whip if you were performing a whip crack while saving the game, and then reloaded that save.
  • Fix for an issue where you may become stuck in the "Lucky Hat" recovery state.
UI
  • Added "Reset to Default" selection in the Options menu.
  • Fix for a situation where rapid cycling of the Quick Equip menu might result in the wrong item being shown in the menu.
  • Added explanation of the Blue Suitcase revisit icon on maps to the in-game manual.
  • Prevent map location titles from overlapping with photo opportunity names.
  • Fix for intermittent text flicker during the credits.
  • Ensure the player's Adventure Book list is updated immediately after unlocking a new book.
Graphics
  • Fix for bottles appearing overly blurred when moving around with an equipped bottle.
  • Fix for an issue where Indy's right arm might look pinched above the wrist when in a bare-armed costume.
  • Fix for occasional stuttering that might be seen in cutscenes.
  • Fix to make Indy's whip behave more naturally when attached to his belt.
Missions and quests – Please note this section contains some small spoilers
  • Ensure several photo opportunities are still available when revisiting levels or after completing sections of the game.
  • Ensure several journal notes are still available to be collected when revisiting levels or after completing sections of the game.
  • Ensure several Adventure Books are shown correctly on the map after purchasing map information booklets.
  • Fix to prevent player from getting stuck when dropping Giuseppe's Key, rather than stashing it, in A Savage Predicament.
  • Fix to prevent rare issue where Gina may not path to the open door after the fire trap in the Chamber of Fire – Silver Trial mission in the Vatican.
  • Fix to prevent rare issue where Gina may not use the levers or may get stuck when pathing to an elevator in Wat Si Sawai in Sukhothai.
  • Fix for an issue where Gina may not help open the Game Room door at the Sukhothai Ziggurat.
  • Fix for an issue where Gina may not enter a co-op vault or climb when she has recently been in combat.
  • Fix for an issue where pieces of the Vatican fountain puzzle may keep moving slowly, that could prevent its completion if left for a very long time.
  • Fix for an issue that could prevent the "Finish Forging the Gold Key" quest objective from ever being cleared in your journal in the Vatican.
  • Fix for an issue where dying shortly after opening the safe in the Sukhothai HQ may result in player being unable to pick up all of the gold.
  • Fix for an issue where gates may be locked inside the caves if restarting a checkpoint while sneaking into the Nazi Compound in Gizeh.
  • Fix for an issue that prevent player from picking up an important book in Voss' office inside the Nazi Compound in Gizeh.
  • Fix for an issue that might result in Antonio or Ventura being stuck in a "cower" state while you are in Antonio's office in the Vatican.
PC Specific fixes
  • Improved performance on larger game levels if using an 8GB VRAM video-card.
  • Fix an issue where Alt-Tabbing might prevent you from being able to open your inventory.
  • Fix to make sure that the "Revert" option works correctly when you change video modes.
  • Fix for torch or lighter flames flickering when playing the game at a high refresh rate.
  • Fix for Sand Pouring and Torch flame effects not rendering correctly in Peru level on AMD video-cards.
  • Fix for issue where enabling HDR and DLSS simultaneously might result in a moiré effect on plain white walls.
  • Fix for an issue where black artifacts may appear in Indy's eye during cutscenes inside the cave in Peru.
  • Fix for issue where black squares may appear intermittently on screen if renderscale is used at certain resolutions on AMD video-cards.
  • Fix to ensure that your Photos can be exported correctly from Steam cloud saves if you decide to switch to using Xbox cloud saves.
  • Please note that AMD FSR support will be added in a future game update.
Known Issues
  • We are aware some players may experience reduced performance if launching the game with DLSS enabled and we are looking into it. Players encountering this issue can try:
    • Navigate to the Options Menu after loading the game
    • Select Graphics Options
    • Switch from DLSS to TAA
    • Switch back to DLSS and exit the menu. Performance should return to normal shortly after
 
David76 Rising Star
Unreservedly recommending Indiana Jones. It's brilliant.
The decision not to make this an action game or even an FPS is a smart one. It helps the game stand out and fits the IP.
 
Bob the Ninja Contributor
I started this tonight and treated myself to a new headset to go with it. Enjoying it so far. Lights off, headset on for the last 3 hours getting immersed in it.
 
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