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Gears 5 Xbox PC Gaming 

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Gears 5
The world is crumbling. Humanity's reliance on technology has become their downfall and enemies are uniting to wipe out all survivors.

As Kait you must journey across the biggest, most beautiful Gears world to uncover the origins of the Locust, and fight with your squad to protect what's left.

Never Fight Alone Play solo or with a friend in local split-screen co-op, or online co-op. Battle alongside your friends anywhere with cross-play between Xbox One and PC.

Explore Sera Skim across glaciers, sail over deserts and descend into sunken ruins to discover the largest and most diverse Gears world ever created.

Visual Showcase Play every mode in 4K Ultra HD resolution with stunning HDR at a smooth 60 frames per second.
Released:
Publisher: Xbox Game Studios
Players: N/A
Co-op: Yes
Shooter Adventure
⏱ How Long to Beat: Main: 15½h · Extras: 5½h · 100%: 18h
Trailer
  • Date Created Gemma
  • Last Reply David76
  • Reply Count 4
  • View Count 1K
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4/10

The post expresses enthusiasm but lacks detail and context about the DLC. It could be improved with specific thoughts on gameplay or features.

Gemma Mentor
Gears is one of my favourite franchises but I definitely haven't given it enough attention lately but I'm enjoying the new Hivebusters campaign DLC.

 
D

Deleted member 9

Looks good, still need to finish the main campaign first
 
David76 Rising Star
Gears is one of my favourite franchises but I definitely haven't given it enough attention lately but I'm enjoying the new Hivebusters campaign DLC.
Gears 5 is a massively underrated game. This DLC, although short at around 3 hours, is full of action and is fun to play.
 
David76 Rising Star
The developer has revealed Operation 6 for Gears 5. As you'd expect, it will be bringing new characters and maps to the game's Versus component.

The new characters being added will surely be to the liking of fans of the series' Epic Games era, with Victor Hoffman, Queen Reyna, and Locust Zealot being added to the game's roster. Meanwhile, the new map, called Speyer, will feature "opulent interiors and quaint plazas" and will encourage more long-range firefights and tactics, so players can probably expect plenty of open spaces, though The Coalition also promises a lot of close-range combat.

Meanwhile, The Coalition have also confirmed that they're changing the timings and content drop schedules for Operations. Starting with Operation 6, Gears 5's new Operations will each last 11 weeks instead of the usual 16. Meanwhile, Operations will now also consist of two content drops, with the second one arriving mid-season, and The Coalition says each drop will feature at least one map and two new characters.
 
David76 Rising Star
The Coalition has released Operation 6 today! The Gears 5 update 1.2.909.0 has rolled out and will feature the new Operation 6 bundle, a new Horde event, gameplay fixes, and loads more! Head on below for the patch notes!

Size: 2.49GB

Gears 5 Update 1.2.909.0 Patch Notes:​

VERSUS: CONTROL

Control is based on King of the Hill but with some changes, while the main objective will be to capture an objective area, you will be required to stay inside the area to score points for your team, additionally each player will have an individual respawn timer and the ring will be 2.5 times bigger than the regular King of the Hill ring

HORDE: ESCAPE FROM KADAR

We have a brand-new Horde event kicking off Operation 6 – Escape from Kadar
Niles has been up to his old tricks again and has created unique enemies for you to take on in this 10-wave epic.
Expect to encounter unique Locust enemies who will use weapons such as the Retro Lancer and even the pipe!

PVP:
  • FFA Gnashers/Torque Bow Tag: Regular weapon spawns that persisted in certain maps will no longer continue to do so.
  • A rare instance in which a user may start with no weapon on 'Gnashers Only' modes has been addressed.
  • The observer numbers when spectating will now correctly line up.
  • Players now spawn in their correct position in Escalation.
  • Players will now spawn after joining a Guardian game in progress while their leader is still alive.
  • Players will no longer see the placeholder leader skin if they have no customization installed.
  • Gridiron: A endzone projection will no longer clip into a boat on Canals.
  • Gnasher: The Gnasher will now show 'tracers' when firing, this will allow you to visually see where your bullet trails go.
  • We've now improved the consistency when it comes to gibbing a player who's sliding into cover.
  • Playlists that are set as 4 v 4 will no longer fill to 5 v 5 when bot backfilling is enabled.
PVE:
  • Upon dying, Jack characters would see an "Ultimate Ready" text line, this is now fixed.
  • Users should no longer encounter multi-second freezes while playing Escape.
  • Horde: Fortifications placed inside walls will now be able to be picked back up.
  • Horde/Escape: Decreased the Frozen Damage Multiplier for Snipers from 5x to 3x.
  • Horde/Escape: Reduced Fabricator spawn blocking distance on River from 30m to 25m.
  • Horde/Escape: Decreased Frozen Damage Multiplier for Shotguns from 7x to 3x.
  • Horde/Escape: Tweaked the following daily rewards
  • Skill Cards (Advanced) 3 -> 4
  • Coins (Beginner) 100 -> 200
  • Coins (Inconceivable) 300 -> 400
  • Coins (Advanced) 150 -> 300
  • Blademaster: The Blademaster now correctly receives 30% damage resistance from melee attacks. (Previously hotfixed)
  • Pilot: When equipped on the Silverback, the Scorcher will no longer point to the ground.
CHARACTERS:
  • Outsider Kait: Kait's gums will no longer clip through her lip while performing the "Thumbs up" expression.
  • esports Kait: Kait's shoulders are now weighted correctly during expressions which addresses clipping issues.
  • One of Dizzy's character lines will no longer have a narrator voice play.
  • Characters will no longer display the wrong full model when full customization is not installed.
  • The character skin faction icon for cards will no longer overlap with the rarity.
  • Sid will no longer say "get out of my way" when shot by a teammate.
  • Abominable Grenadier: A minor weighting issue has been fixed on the cloth.
  • Recon Sid: A minor weighting issue has been fixed on Sid's wrist while in high cover.
  • Swarm Elite Hunter: When held as a meat shield, the Hunter's tassel will no longer flail out of control.
  • Lambent characters will now have their glow appropriately applied.
  • Jade skin: A texture seam present on the Jade Boomshot has now been fixed.
  • Myrrah: Myrrah's Double Time voice expression no longer uses the incorrect voice line.
  • Onyx Guard Keegan: A skin clipping issue on Keegan's left shoulder has been fixed.
  • Museum skin: The museum material at the back of the Markza will now be wooden instead of metal.
  • Jermad: Jermad will no longer use two fingers to point to his one eye in the 'Watching you' expression.
MAPS:
  • Foundation: An issue with a level of detail pop on a specific window has been addressed.
  • Nexus: Jack will no longer clip through certain segments inside in the map.
  • Nexus: During Horde users will no longer be able to attempt to vault through the gates at both spawns.
OTHER:
  • Players can now access the Extras menu even if they do not have the full campaign chunk installed.
  • The Heroic Venom Gnasher will no longer have brown crystals on the weapon when playing as the Swarm.
  • Users who have outdated graphics drivers for Gears 5 will now be advised to upgrade them to ensure they get the best gameplay experience.
  • The Async compute graphical setting being turned on will no longer cause graphical issues.
  • Fixed numerous crashes in-game across the game.
  • An issue related to players not spawning in a match has been fixed.
  • If you retro charge/attempt to chainsaw and get stunned your character will no longer automatically attempt to reload their weapon.
 
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